Studio Ufotable recently hit their 20th anniversary, which they celebrated with their most successful title to date. Their history up till this point has been marked by consistent ideology, but they’ve still gone through very distinct eras—including some of the craziest experimentation seen in commercial Japanese animation. Theirs is a tale of wild but meticulous growth.
Let’s dig into Pokemon Twilight Wings: the simply stunning production, the beautiful exercise in storytelling efficiency, and the secret at the core of it all—a young team channeling their childhood memories. This is what a labor by the Pokemon generation looks like.
If Pokemon: Twilight Wings left you wanting for more information about its production, this interview with series director Shingo Yamashita and his assistant Yoh Watanabe might address that need, as they talk about their creative approaches and goals, hidden secrets, and the Pokemon memories that fueled it all.
A few days ago, the stunning trailer for Hades served as an introduction to Studio Grackle. We had an opportunity to chat with the person who directed it: animator and now studio founder Spencer Wan. He opened up about their origins, production methods, and the creative and labor goals behind it all. They’re a team to keep an eye on, now and even more so in the future!
Yuzuru Tachikawa’s DECA-DENCE is one of the most unique action anime in ages, but its ambition, scale, and the coherence between themes and design philosophy make a whole lot more sense once you examine the long road behind the production we see now. So let’s do that!
It’s no secret that Re:Zero‘s staff is facing more adversities than ever before, so how have they been managing to still knock all the big moments in the series out of the park? Let’s dig into the understanding of the material and resource management that have been making that somehow possible.
With fifteen years officially in the record books, it’s safe to say that The [email protected] has made its mark within the plethora of industries it’s now attached to. To commemorate this, we’ll be taking a much overdue look at not just the path its 2011 adaptation took to becoming a smash hit, but also the passion that made it all possible in the first place and how that connects to the series’ future.
To bring closure to this special week of KyoAni posts, we’ve recapped how they’ve reacted since the arson attack one year ago: their firm decision to double down on all the positive aspects that had made them so special, the rebuilding moves they’ve already done, and what’s coming for the studio in the future.
KyoAni’s renowned quality is built upon a special culture and many years of cultivating talent in different creative departments. Today we’ll focus precisely on their animation, with a lengthy roundtable featuring their active character design and chief supervision crew up till the arson. Shouko and Kazumi Ikeda, Futoshi Nishiya, Miku Kadowaki, and Akiko Takase had an in-depth conversation about their experiences at the studio, the differences between the role of a chief animation director & a regular supervisor, their mentality…