A less spectacular episode of Made in Abyss this week, but perhaps an even more information-packed post. Since we can’t delve into the abyss this week, let’s instead explore Kinema Citrus and its new subsidiary studio, as well as the creators’ approach to this work. We even get to highlight some interesting indie artists!
Everybody’s favorite heroic adventures return after a break, introducing us to a new story arc while delivering exciting new opening and ending sequences to raise our spirits after that cruel period of HeroAca starvation. So as usual, let’s unravel exactly who and what made it all shine.
Production I.G’s veritable theatrical effort to bring this hotblooded dancing series to life has me very excited, but before tackling the series proper, we need to look at the studio’s modern history and how that has influenced this project. And with that out of the way, we can also look at the creators’ approach to this sport – having a crew who genuinely understands the power and range of animation is always a joy! And so, Welcome to the Ballroom!
I’ve returned from Anime Expo, which means it’s finally time to begin coverage of the newest addition to the ranks of Fate anime! For those not familiar with the staff and why this adaptation is as notable as it is, I made sure to detail all of that during our season preview, so let’s skip the pleasantries and dig right in!
We’re officially kicking off the season with one of the most engrossing introductions to an anime setting. While manga readers have warned people of the dangerous elements lurking deeper into the series, there’s no denying that the first episode of Made in Abyss was spectacular. Let’s dig into the focused vision that has made that possible, the strengths of its design work, and obviously some of the interesting creators involved.
We’re celebrating our anniversary – Sakugabooru’s fourth and this blog’s first – with some huge news about our future!
Welcome back to megax‘s series “The Pre-Production of Anime”, following the journey anime goes through before coming to fruition. On the first post we mentioned how the initial pitch is used to gather the necessary funds and creators, so now it’s time to actually begin the creative process. How is anime written? Part 2: Scripting
It’s time to answer another batch of anime industry inquiries sent by our supporters. We’ve got interesting questions to address, like what do anime creators do when they take a break from the industry, as well as the contractual relationships between animators/studio and the usage of 2D animation in 3D projects.