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SSSS.DYNAZENON – Production Notes 05-09

SSSS.DYNAZENON – Production Notes 05-09

The time has come for another deep dive on SSSS.Dynazenon‘s production: a mix of unique in-house Trigger talent and outside help, working in conjunction to create a show where the animation, writing, structure, and even the staff allocation responds to (and subverts!) existing expectations.

SSSS.GRIDMAN And SSSS.DYNAZENON Interview: Series Director Akira Amemiya On The Franchise’s Production And Style

SSSS.GRIDMAN And SSSS.DYNAZENON Interview: Series Director Akira Amemiya On The Franchise’s Production And Style

Today we bring you this translated interview with SSSS.Gridman and SSSS.Dynazenon‘s director Akira Amemiya, talking about how each series came to be, the intent behind their unique direction, and how they ended up being studio Triggers’s best managed projects.

Blurring The Lines Between Fan Communities And Professional Animation Producers – Interview With Studio Tonton Producer Blou

Blurring The Lines Between Fan Communities And Professional Animation Producers – Interview With Studio Tonton Producer Blou

Studio Tonton’s excellent Naruto homage stands toe to toe with professional work, but don’t let its quality fool you: it was actually made by a group full of young artists and fans with no experience whatsoever in animation. We interviewed its producer Blou to find out how that’s even possible, and he explained their learning experience and struggles mastering the Japanese animation pipeline, shared resources for aspiring artists who need to grasp it, and talked about how this indie experience…

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86: Eighty Six – Production Notes 01-03

86: Eighty Six – Production Notes 01-03

86: Eighty Six packs a fairly compelling war story with a surprisingly nuanced political message. And this is how its team is streamlining it and amplifying its impact, with direction that emphasizes perspective and tonal shifts to make you viscerally feel the inequality.

SSSS.DYNAZENON – Production Notes 01-04

SSSS.DYNAZENON – Production Notes 01-04

SSSS.Dynazenon is an already fascinating follow-up to 2018’s Gridman, an equally evocative love letter to tokusatsu and mecha titles that wears its Anno influences in its sleeves, while also being in conversation with its predecessor. Let’s see how the project came to be, the way they derived the show’s themes and focus from the creator’s passions of youth, and also its fortunate production.

Kizumonogatari Staff Interview: CG Director Shinya Takano

Kizumonogatari Staff Interview: CG Director Shinya Takano

Our Kizumonogatari interview translations continue with a conversation with CG director Shinya Takano, who reminisces about the production and its extremely ambitious approach that grew far bigger than studio SHAFT alone could handle, as well as the deliberate contrast between organic and inorganic animation.

TV Anime, A Deadly Landscape Even For High Profile Productions: SK8 And Wonder Egg Priority’s Struggles

TV Anime, A Deadly Landscape Even For High Profile Productions: SK8 And Wonder Egg Priority’s Struggles

SK8 The Infinity and Wonder Egg Priority are two original passion projects, both also being high-profile productions that have been in the works for a long time. Despite being exactly what anime needs on paper, they have crashed to the point where only extreme crunch might allow them to make it to the goal by the intended date. Understanding their distinct issues will help you grasp the nuance of TV anime’s structural problems.