A seemingly one-man spectacle that was actually supported by dozens of talented individuals – that’s the power of the one and only Yoshimichi Kameda!
The Promised Neverland is already turning heads all around the world, so it’s time for us to start revealing the ins and outs of its production – how the staff and studio are approaching the project and who’s responsible for the best (and worst) aspects of this adaptation. And don’t worry, no spoilers awaiting if you’re an anime-only viewer!
Mob Psycho 100 is back, baby.
The Winter 2019 season is already starting, so we’re back to do our usual job: figuring out which new titles have premises with high potential and creative crews that can do them justice, to save you the headache of doing it yourself! Let’s run down the most interesting offerings this season, both the ones you’re already expecting and some curious surprises.
Welcome back to the most special post of the year! As is tradition, we’ve gathered writers from different communities but a shared trait: a love of animation and all it encompasses. The goal, to praise at length the greatest productions and most resonant direction in all of 2018 anime, according to a series of categories. These are our yearly anime awards – the sakugabowl!
SSSS.GRIDMAN‘s finale gave the show emotional, thematic, and even narrative closure for the viewers who paid attention to all the pieces we’ve been presented, while also offering some impressive action as the production’s final gift. These are our final thoughts on studio TRIGGER’s magnum opus, a proud heir of the Gainax spirit that was so sorely missed.
Long running action anime are no stranger to controversial production experiments, met with divisive reception among their fandom. The latest example is Black Clover #63: a highly experimental, rough but immensely ambitious episode crafted by a team that rebelled against the negative working environment.
We’re approaching the end of SSSS.GRIDMAN at full force, with barely any time to breathe but still enough for you to enjoy this penultimate look at the series. Let’s examine the directorial and production choices as usual, the staff behind them, but also the context at studio TRIGGER that influenced how this show turned out – not just their current projects, but those that might come next.
Now that Tsurune‘s past its halfway point, it’s time to return to the series to examine various aspects; how the staff want to balance the meticulous depiction of Japanese archery with entertaining experiences and characterization, the intent behind the storyboards, the state of the production as a whole, and so on!
The High☆Speed! interviews continue with two conversations with artists commanding the animation department: character designer Futoshi Nishiya and prop designer Seiichi Akitake talk about how they project the character’s personality into the design work, be it general traits or daily life minutiae, while also sharing anecdotes regarding the production process.