Creators tend to have their range of expression limited when working on big franchises, and that’s precisely why Fate/Grand Order – Divine Realm of the Round Table: Camelot is such an interesting case. This is how a young team amidst a huge mess challenged anime production standards to create something spectacular.
We return to our series about up-and-coming anime creators with perhaps the character animator who is generating the most excitement within the industry itself: the mysterious soty, whose work you might have started to enjoy on Toei anime under the name Keisuke Mori, but also on all-star congregations of talent using his pen names on other productions. Let’s observe not only his extraordinary skill, but also the unique animation culture he inherited.
After a final stretch of outstanding episodes. Fate/Apocrypha finally reaches its conclusion. A show that by all means should have been doomed by nature of the production issues that plagued it, yet one that continued to pull through by part of the incredible staff who were determined to burn their work into everyone’s memories. Let’s take one last look at what makes Apocrypha special, and why I’ve had so much fun following and covering it for the past half year.
Good evening, good afternoon and good morning ladies and gentlemen! We find ourselves at the end of another year, recalling the good and the bad times, celebrating the lack of a hangover despite a wild night out, but also struck with the fear of hanging over a toilet bowl on New Year’s Day to keep the scales balanced. Most importantly, though, it’s the time of the year where we round up the sakubuta to present the ever-growing Sakuga Bowl and…
There’s no need to hold back on the praise for this: Fate/Apocrypha #22 was the best animated episode of anime in 2017, one of the greatest outings in general terms, and a genuinely significant moment for this industry. So as much as we find the production notes format useful to provide you the important points of all the shows we cover, this time we’re offering an even more in-depth write-up about everything that made this episode so special. Enjoy!
With the climax fully underway now, we’re presented with the opportunity to look at the episodes that kickstart it and address the question of whether or not they suffered a dip in quality with episode 22 looming so near. The answer? A resounding no. Read on for more on the hows and whys of what makes them exciting in their own right.
The less frantic section of the show was a blessing for the staff who knew the heaviest episodes were about to come – in retrospect, we can say they made the right choice! And, although the grand action is the main reason why people pay attention to Fate/Apocrypha, this downtime is filled with interesting production details as well. Read more to find out about them!
We’re almost as behind on the coverage of Fate/Apocrypha as studio A-1 is on its production, but it remains a project that’s earned its right to be covered in detail without skipping to its most recent accolades. You can expect these posts to go up very consistently so that we can be fully caught up soon. But for now, here’s the beginning of its second cours!
Digital animators have been putting out some of the most impressive work anime has to offer over the last few years. Today we present you one of the leaders of a new wave within that movement, which introduces a more human element to those flashy spectacles. Meet Nakaya Onsen, who has been receiving lots of attention as one of the stars in the astounding Fate/Apocrypha #22!
The first half of Fate/Apocrypha has been made available for worldwide maybe some western audiences if they’re lucky after what feels like a millennia, so as usual, here’s a post containing links to our coverage of what’s available thus far. See you in five years next year for the second half!