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Tag: Kyoto Animation

Hyouka: Character Expression Through Inventive Adolescent Daydreaming

Hyouka: Character Expression Through Inventive Adolescent Daydreaming

As the finale of this month’s Hyouka coverage we’d like to share this look into one of the aspects that make it such a special show: the recurring fantasies in an otherwise grounded series, which each episode’s staff was given immense creative freedom for. The results were unique aesthetics applied to sequences that articulated the inner feelings of the characters much better than dialogue tends to do. 

Violet Evergarden Episodes 1-2 Prescreen Impressions

Violet Evergarden Episodes 1-2 Prescreen Impressions

We attended the early screening of two Violet Evergarden episodes – the very first time #1 was shown in Japan, and the worldwide premiere of #2 – so we’re here to offer you a spoiler-free set of impressions that might get you more excited about this tremendous production.

Just Because! And The TV Anime Problem: Living Characters, Dead Production

Just Because! And The TV Anime Problem: Living Characters, Dead Production

Severe production issues are never a comfortable topic, because the anime industry is filled with people who are genuinely struggling and that we shouldn’t make light of. But they’re also something we can’t gloss over either, so I’d like to use the latest news about a production disaster to clear up that particular situation and discuss the double edged sword of thorough character acting in TV anime. Whether you’ve been following Just Because! or not, you might want to pay…

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Anime’s Future: Haruka Fujita and Akiko Takase

Anime’s Future: Haruka Fujita and Akiko Takase

This entry on our series about the most promising up-and-coming anime creators has a particular theme: Kyoto Animation’s new generation. Unlike the many young stars we’ve highlighted so far, who generally lend their talents to half the industry, we’ll tackle two incredible artists who exclusively work for a single studio. Enjoy this introduction of the two women who, on a direction and animation level, are meant to lead KyoAni in the future…and the present already!

SakuQ&A: Anime Industry and Production Questions #5

SakuQ&A: Anime Industry and Production Questions #5

Our Q&A service is back after some delays, but once again so loaded with anime industry questions that we’ll splitting the answers into two posts. For now, let’s address R&D in the anime industry, the process of delivery of animation materials, the role of layouts in Japanese animation and some more specific creator and studio inquiries.

This Week in Anime Business #3

This Week in Anime Business #3

The last few days have been so densely packed with anime industry developments that we’re going to split the coverage in multiple posts. For this article, megax has taken a handful of news themed around the idea of planning – these are some ideas brewing in the industry and already coming into fruition, hopefully to make it a better place. Directly improving the lives of the creators, reaching international fans, diversifying output, crowdfunding used in ways you wouldn’t expect, there’s plenty…

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