Browsed by
Tag: Yasuhiro Takemoto

Kyoto Animation’s Changing Studio Dynamics: Miss Kobayashi’s Dragon Maid S Production Notes 02

Kyoto Animation’s Changing Studio Dynamics: Miss Kobayashi’s Dragon Maid S Production Notes 02

The second episode of Miss Kobayashi’s Dragon Maid S happens to embody some ongoing changes to Kyoto Animation’s inner workings: forced to adapt to the circumstances after the tragedy exactly two years ago, while also protecting the young talent they want to continue training. More than ever before, the studio works as one now.

Kyoto Animation’s Youthful Comeback: Miss Kobayashi’s Dragon Maid S 01 Production Notes And New Studio Commercials

Kyoto Animation’s Youthful Comeback: Miss Kobayashi’s Dragon Maid S 01 Production Notes And New Studio Commercials

Maidragon is back. KyoAni is back—in more ways than one, having given free rein to the next generations of creators trained under the studio’s unstoppable mentorship system. All these efforts shared a rallying cry that the studio altogether has adopted after their tragedy: inspiration for the future.

The KyoAni School: Decades Of Commitment To Training Anime’s Next Generations

The KyoAni School: Decades Of Commitment To Training Anime’s Next Generations

While many fans of Kyoto Animation have heard about the KyoAni School, it’s very few who realize their initiative to train new generations of anime creators has been in place for longer than the studio has actually been creating their own titles. This is the story of a well-known but never fully appreciated aspect of KyoAni’s unique strategy—essential to their success in the past, and even more so in the future.

Kyoto Animation Series Directors Roundtable: Tatsuya Ishihara, Yasuhiro Takemoto, Naoko Yamada, Eisaku Kawanami

Kyoto Animation Series Directors Roundtable: Tatsuya Ishihara, Yasuhiro Takemoto, Naoko Yamada, Eisaku Kawanami

One year after the devastating arson attack on Kyoto Animation, we’ve decided to share a series of articles shedding light on what makes them such a unique existence in the anime industry. For starters, here’s a roundtable talk from 2017 featuring many of their series directors, where they have lighthearted yet in-depth discussions about their creative methods and mindset, but especially about the attitude they feel you need to be a proper anime project leader.

Tsurune Production Notes 2-7

Tsurune Production Notes 2-7

Now that Tsurune‘s past its halfway point, it’s time to return to the series to examine various aspects; how the staff want to balance the meticulous depiction of Japanese archery with entertaining experiences and characterization, the intent behind the storyboards, the state of the production as a whole, and so on!

High Speed! The Movie Roundtable – Director Yasuhiro Takemoto x Scriptwriter Maiko Nishioka x Character Designer Futoshi Nishiya

High Speed! The Movie Roundtable – Director Yasuhiro Takemoto x Scriptwriter Maiko Nishioka x Character Designer Futoshi Nishiya

High☆Speed!, a somewhat overlooked movie in Kyoto Animation’s repertoire, is approaching its third anniversary. To celebrate that we’ll be hosting a series of interviews translated by Pen over the next few days, starting with this roundable where the core staff talked about their general feelings towards the movie as a whole and some key scenes in particular. Yasuhiro Takemoto: Director x Maiko Nishioka: Scriptwriter x Futoshi Nishiya: Character designer and chief animation director

Tsurune Production Notes 1

Tsurune Production Notes 1

Tsurune‘s pleasant and surprisingly efficient first episode is yet another showcase of the importance of execution. An inspired directorial effort that makes no effort in hiding its inspirations and yet establishes an identity of its own, led by a team with more newcomers than you’d ever imagine. Who are they, and what should we expect?

Studio Culture In The Anime Industry – The Curious Story Of Free! And High Speed!

Studio Culture In The Anime Industry – The Curious Story Of Free! And High Speed!

Fans and critics alike love to associate qualities and flaws to anime studios, but to which extent does that hold any water? Have companies managed to build an in-house style of their own, and do they want to do that in the first place? We’d like to address misconceptions in this regard while explaining the potential of studio culture in the anime industry, as illustrated by the very curious tale of one of the biggest anime series of recent times:…

Read More Read More