Mob Psycho 100: Episode 8
Wow.
Wow.
TV anime episodes handled by a single key animator are a rarity nowadays. When it comes to latenight series, only a few shows with balanced schedules or short length can afford them. And with this episode, Mob Psycho joins their ranks.
What happens when an unconventional artist known for his loose drawing style does animation direction for a TV anime episode? We get a masterpiece like this, apparently.
Episode two of Mob Psycho 100 was unsurprisingly less filled with outstanding pieces of animation than the premiere. Is the show already losing steam? Is it a letdown? Is everything over?! Hell no!
A couple days ago we started the individual weekly coverage of Mob Psycho 100, which means that there’s not much of a need to talk about it here. But I will anyway. You can’t offer me such a succulent treat and expect me to stay away from it. There were other interesting premieres I want to bring up, but it’s obvious what I’m dying to jump into.
Mob Psycho 100 has been without a doubt the most anticipated TV anime of the year among Japanese animation fans, expectations perhaps only comparable to those for Kiyotaka Oshiyama’s Flip Flappers. Before diving into episode 1, I think it’s necessary to explain where those high hopes come from, impressive promotional material aside. To summarize it, it’s due to the immense talent of its two main players – director Yuzuru Tachikawa and character designer Yoshimichi Kameda. Let’s start by talking about them.
With an industry putting out well over a hundred new series per year, the abundance of season preview articles in the anime blogosphere is understandable. Even if you are invested enough and have the time to follow a handful of new TV series every 3 months, finding out what might be worth paying attention can be a pain, making these preemptive guidelines potentially very helpful. Let’s look at it through this site’s particular lens then, and highlight some upcoming shows…