Revue Starlight has come to an end – a miracle in and of itself according to the people behind the show. Let’s delve into the show one last time to see how all the adverse circumstances and the staff’s own quirks influenced this show, for better and for worse. Time to bid farewell to a very special show!
Fall anime season is fast approaching, featuring even more mysteries than usual – but that’s what we’re here for! Let’s run down the most interesting upcoming titles, the major projects that congregate skilled anime creators, and the misleading productions that you might otherwise ignore or not be fully prepared for.
Drawing manga and making anime are two very different artistic processes, but that hasn’t stopped adventurous individuals from dipping their toes into different creative spaces. In fact, an exceptional original TV series that relied on the vision of a comic artist way more than you’d ever expect just ended! Let’s take this opportunity to examine what happens when mangaka make anime!
It’s become a common occurrence for My Hero Academia‘s management staff to allocate every capable individual available to the episodes where big developments happen. And since the production of the franchise’s first movie happened to wrap up just at the right time, the best animators in this team got to return to handle yet another climactic point. The satisfaction most fans have been feeling over this last week speaks for itself!
Attack on Titan‘s third season hit a major climactic moment so let’s recap how the production has fared so far, good and bad, before we explore how the team gave extra oomph to this big moment. Quite the directorial superstar arrived to assist studio WIT’s efforts!
Revue Starlight‘s second to last arc came to an end, so it’s time to delve into its production again to find out the secret behind its bewitching successes, who they’re owed to, but also the problems the team keeps suffering through. Enjoy this write-up peppered with behind the scenes details!
Shingo Yamashita was one of the pioneers of the digital animation movement in anime. He made a name for himself drawing stunning, emotionally loaded sequences, and then moved on to become a creative leader as he experimented with directorial duties and the possibilities enabled by new toolsets. Despite being quite busy, he kindly lent us his time to talk about the changing landscape of this industry and its professionals, the world of digital animation, his evolving creative philosophy, and even…
At this point you might already know the drill: twice a year we take the opportunity to share some samples from books that animators, directors, background artists and production teams sell during Comiket, either individually or through more official means. These are always a good way to keep a finger on the pulse of the industry – what do anime creators like, what work are they proud of, and how do they make some always needed extra cash? We’ll see!