Once again we’re ready to explore the production of HeroAca and the artists who make this intense and emotional series all the more effective. But this time we’re also going a bit further, taking a slight off-topic tangent to observe the inner workings of TV animation management.
Our Attack on Titan coverage is back to tackle the most spectacular episode of the series yet, which united the show’s strongest creators and some immensely talented guests, as well as the much-needed respite that followed all that. Even during its downtime we got material worth digging into, so get ready for a heavy post!
We’re back with Koe no Katachi / A Silent Voice creator interviews, starting a new mini-series that will cover the thoughts of the movie’s main staff. And it couldn’t be any other way, we had to start with the insight of its director Naoko Yamada. This is a fascinating look at her approach to this title!
Today’s Koe no Katachi / A Silent Voice article brings us to Kyoto Animation’s 3DCG department to hear first-hand about their work in this movie. We’ve reached the end of this particular quest through the studio’s different animation departments, though the creator interviews for the film are far from done; next time we’ll be returning to its key staff to learn more secrets about the production and their personal approach towards it. But for now, let’s learn more about its 3D…
Our journey through Koe no Katachi / A Silent Voice’s production continues, as we reach the movie’s painting staff for another interview. Once again we get to learn about the creator’s approach to this title, focusing in particular on its colors and digital effects.
The daily Koe no Katachi / A Silent Voice staff interview brings us to a department that isn’t only overlooked by the fans, but also tragically undervalued within the industry itself – an issue that is at the root of many of anime’s working conditions problems. Let’s explore the in-betweening stage through its main supervisor for this film.
Today’s Koe no Katachi / A Silent Voice staff interview deals with the artists who specifically ensured the movie’s key animation was of the highest quality possible; this is an extra step that the staff at Kyoto Animation weren’t used to undertaking, and their passion shows how much they cared about this project.