Studio Ufotable recently hit their 20th anniversary, which they celebrated with their most successful title to date. Their history up till this point has been marked by consistent ideology, but they’ve still gone through very distinct eras—including some of the craziest experimentation seen in commercial Japanese animation. Theirs is a tale of wild but meticulous growth.
A few days ago, the stunning trailer for Hades served as an introduction to Studio Grackle. We had an opportunity to chat with the person who directed it: animator and now studio founder Spencer Wan. He opened up about their origins, production methods, and the creative and labor goals behind it all. They’re a team to keep an eye on, now and even more so in the future!
It’s no secret that Re:Zero‘s staff is facing more adversities than ever before, so how have they been managing to still knock all the big moments in the series out of the park? Let’s dig into the understanding of the material and resource management that have been making that somehow possible.
To bring closure to this special week of KyoAni posts, we’ve recapped how they’ve reacted since the arson attack one year ago: their firm decision to double down on all the positive aspects that had made them so special, the rebuilding moves they’ve already done, and what’s coming for the studio in the future.
KyoAni’s renowned quality is built upon a special culture and many years of cultivating talent in different creative departments. Today we’ll focus precisely on their animation, with a lengthy roundtable featuring their active character design and chief supervision crew up till the arson. Shouko and Kazumi Ikeda, Futoshi Nishiya, Miku Kadowaki, and Akiko Takase had an in-depth conversation about their experiences at the studio, the differences between the role of a chief animation director & a regular supervisor, their mentality…
While many fans of Kyoto Animation have heard about the KyoAni School, it’s very few who realize their initiative to train new generations of anime creators has been in place for longer than the studio has actually been creating their own titles. This is the story of a well-known but never fully appreciated aspect of KyoAni’s unique strategy—essential to their success in the past, and even more so in the future.
It’s time for the Summer 2020 anime preview: fewer titles than usual due to the mass postponements the pandemic caused, but also an unnatural concentration of talent for a handful of lucky titles with exceptional creative teams, solid ideas, and sometimes both of those!
Last week, anime creators with diverse backgrounds and standings in and outside the industry joined their voices to illustrate the hellish experience that is in-betweening. This is how the delegitimization of an essential job is ruining lives and putting anime’s present and future at risk.
With Re:Zero season 2 right around the corner, it’s time for a lengthy look back at the team and circumstances that made the original such a successful adaptation, as well as their evolution over time and what that means for this sequel’s production.
By popular demand, we’ve written about Attack on Titan‘s new creative team, what to expect from the production altogether, and why the significant changes at studio MAPPA made them into arguably the only outside option to carry this massive load.