The Winter 2019 season is already starting, so we’re back to do our usual job: figuring out which new titles have premises with high potential and creative crews that can do them justice, to save you the headache of doing it yourself! Let’s run down the most interesting offerings this season, both the ones you’re already expecting and some curious surprises.
Welcome back to the most special post of the year! As is tradition, we’ve gathered writers from different communities but a shared trait: a love of animation and all it encompasses. The goal, to praise at length the greatest productions and most resonant direction in all of 2018 anime, according to a series of categories. These are our yearly anime awards – the sakugabowl!
Long running action anime are no stranger to controversial production experiments, met with divisive reception among their fandom. The latest example is Black Clover #63: a highly experimental, rough but immensely ambitious episode crafted by a team that rebelled against the negative working environment.
SSSS.GRIDMAN‘s not losing any momentum, with interesting new reveals boosted by very purposeful directorial choices… but also quite the controversy (or not really) regarding the production that we thought should be addressed before it gets out of hand.
The current season of anime has left us with many eye-catching opening and ending sequences. Now that right about every TV series seems to have shown what they’ve got to offer, let’s examine the most striking examples and the teams behind them – which can be rather small, since in multiple cases these sequences were produced almost entirely by single individuals!
One of the keys to Kunihiko Ikuhara’s success is his ability to surround himself by creators who fit his aesthetic but also thematic needs, no matter the artistic field those people belong to. So while his upcoming TV series Sarazanmai is still a ways to go, there’s a lot we can infer already, and much to analyze about the way he operates.
Maquia: When the Promised Flower Blooms is one of the most powerful anime movies you’ll come across this year, and perhaps in general. Beautiful in many senses of the word, committed to its themes, and elevated by a once in a lifetime production effort that served to train both a fascinating new director and a studio as a whole.
Exactly twenty years ago, on 28th October 1998, one of the current biggest players in the anime industry was founded: studio BONES. What once was a small company featuring Cowboy Bebop’s ambitious production staff eventually grew into an entity with worldwide reach, a large fanbase, and many popular titles under its belt. During these two decades, they’ve carved their mark into the history of animation, but what can we expect from BONES moving forward?
Over the last 5 years, Studio Colorido has become one of the most beloved studios in the anime industry because of their thrilling, imaginative, and colorful works. What was once a small crew with potential has now become one of the most capable digital teams in animation, leading the pack when it comes to new techniques and embodying the spirit of the new generations of anime creators. And this is how it happened.
Drawing manga and making anime are two very different artistic processes, but that hasn’t stopped adventurous individuals from dipping their toes into different creative spaces. In fact, an exceptional original TV series that relied on the vision of a comic artist way more than you’d ever expect just ended! Let’s take this opportunity to examine what happens when mangaka make anime!