In what is a surprisingly rare move within the industry, CloverWorks has been conducting interviews with its own staff in order to bring a bit more awareness to both the talent working under them and to highlight what their jobs entail. It only makes sense to start something like this off with a bang, and there’s no pick more appropriate than renowned animator and character designer Masayoshi Tanaka himself when taking that in mind. Read on for a look at…
The High☆Speed! interviews continue with two conversations with artists commanding the animation department: character designer Futoshi Nishiya and prop designer Seiichi Akitake talk about how they project the character’s personality into the design work, be it general traits or daily life minutiae, while also sharing anecdotes regarding the production process.
High☆Speed!, a somewhat overlooked movie in Kyoto Animation’s repertoire, is approaching its third anniversary. To celebrate that we’ll be hosting a series of interviews translated by Pen over the next few days, starting with this roundable where the core staff talked about their general feelings towards the movie as a whole and some key scenes in particular. Yasuhiro Takemoto: Director x Maiko Nishioka: Scriptwriter x Futoshi Nishiya: Character designer and chief animation director
Since we’re on an anniversary mood, enjoy this transcription of a brilliant panel that gathered essentially all of Cowboy Bebop’s core staff last month during Japan Expo 2018. Insightful, featuring production secrets, and funnier than it has any right to be! Masahiko Minami: Producer, current head of studio BONES x Shinichiro Watanabe: Series director x Keiko Nobumoto: Series composer x Shin Sasaki: Production Assistant, managing director of studio Sunrise x Toshihiro Kawamoto: Character designer x Kimitoshi Yamane: Mechanical designer
Earlier this month a very special panel was held in France: Japan Expo gathered the main crew behind Cowboy Bebop to talk about the show’s origins and secrets behind its production that they’ve only felt comfortable discussing many years later. Enjoy this very informative but also outright hilarious transcript! Masahiko Minami: Producer, current head of studio BONES x Shinichiro Watanabe: Series director x Keiko Nobumoto: Series composer
Pop Team Epic has caught many people’s attention with its unique brand of irreverent, shamelessly referential humor and often surreal gags, crafted in frankly inventive ways. A production this bizarre obviously couldn’t come to be in normal fashion, so we decided to share the translation of an interview with its eccentric producer Kotaro Sudo. Despite being as tongue in cheek as you’d expect from anything involving this series, he talks at length about the business decisions and creative process that…
Right before its second anniversary and to celebrate its special screening on Valentine’s Day, we bring you the translation of a lengthy conversation between the main figures behind the Doukyuusei anime film. Their insight on everything we could see on the screen, as well as the struggles happening behind the scenes, should be a delightful treat for all fans. And if you haven’t seen the movie yet, this is another excuse to get around to it! Shouko Nakamura – Director Akemi Hayashi –…
Today’s double dose of Violet Evergarden goodness also includes the translation of an interview with its director Taichi Ishidate, originally published in the recently founded Shin-Q magazine. Ishidate talks about his personal approach to the project, its themes, and the particularities of the production, such as the impossibly detailed designs and the unique coloring process.
Before our own write-up for the series, we decided to share the insight of director Masaaki Yuasa on the making of DEVILMAN crybaby: how the project came to be, the way he approached its themes, as well as curiosities about the production itself like the multiple solo key animation episodes. Translation from an original interview by Haruna Yamazaki, published on Buzzfeed Japan.
One year after it became a megahit and to celebrate the birthday of its protagonist, we bring you a new Yuri On ICE!!! translation. Back when the show aired we had a lot of translated insight on the show’s outfit designs, so this time we’ll have something more animation-focused: an interview with renowned animator Tadashi Hiramatsu, who acted as its character designer and chief animation director.