We couldn’t miss the opportunity to dig into this original, in all senses of the work, new TV series. We knew Hisone & Masotan was supported by an outrageous lineup of creators, but did the premiere live up to the pedigree of the staff? Time to analyze their work so far!
That hand drawn mechanical animation is in a tricky spot is no secret. As much as many of us personally love it, there’s no denying that it’s exhausting work that’s inherently more suited to 3D craft. Add to that the general issues the industry suffers from, and over the years you get less and less newcomers willing to specialize in this subject. That’s why we’ll be dedicating this new entry in our series about the anime creators who will shape…
Blood Blockade Battlefront & Beyond got serious ─ not in the sense that it renounced to its amusing nonsense, but by getting together the strongest lineup of animators it can aspire to. Time to learn more about the spectacle they put together!
Let’s begin to catch up with Blood Blockade Battlefront & Beyond with a couple of episodes that allow a chance under the spotlight to some characters who didn’t get much focus in the first season. If you liked the cast and wished to learn more about them, the show’s finally delivering the adventures you wanted!
The series continues with a relatively calmer second episode, giving the viewers time to breath and see the origins of Hellsalem’s Lot. What approach did the director choose to depict flashbacks and how did the staff deal with new opening and ending sequences?
Blood Blockade Battlefront has returned with an episode that definitely went Beyond in terms of pure madness. A new team has arrived to the series with the intention to pay respect to the original Blood Blockade Battlefront, but also to offer their own take. It’s time to look at their distinct work, analyze the situation regarding the prodigious director Rie Matsumoto who has now departed from the project, and observe where Blood Blockade Battlefront & Beyond is heading. I admit it,…
If you’re the kind of fan who follows the behavior of studios, chances are that MAPPA’s current state has made you curious; they’re producing more than ever after all, despite having notoriously struggled to get some of their series finished in time. I’d like to take this post to bring up changes at the company that explain their curious and in some ways worrying growth.
Another writer joins the Anime’s Future series to provide a different angle on interesting up-and-coming artists in the anime industry. Those who know me from the coverage of series like Mob Psycho 100 and My Hero Academia won’t be surprised to hear that I’ve chosen to talk about a pure animator linked to Studio BONES.
Latest three installments of My Hero Academia served as a bit of a break for the animation staff before the final stretch of season 2, which will presumably be packed with some of the most intense moments in the entire series. That doesn’t mean there’s no interesting topics to talk about though! Let’s see how the show fared during these more laid back moments.
My Hero Academia’s animation producer Yoshihiro Oyabu mentioned on twitter that episode 30 was the result an all-out lineup of creators, commanded by Yoshihiko Umakoshi…who’s celebrating his birthday! Let’s see if the episode delivered on all that promise.