One of the keys to Kunihiko Ikuhara’s success is his ability to surround himself by creators who fit his aesthetic but also thematic needs, no matter the artistic field those people belong to. So while his upcoming TV series Sarazanmai is still a ways to go, there’s a lot we can infer already, and much to analyze about the way he operates.
Drawing manga and making anime are two very different artistic processes, but that hasn’t stopped adventurous individuals from dipping their toes into different creative spaces. In fact, an exceptional original TV series that relied on the vision of a comic artist way more than you’d ever expect just ended! Let’s take this opportunity to examine what happens when mangaka make anime!
One year after it became a megahit and to celebrate the birthday of its protagonist, we bring you a new Yuri On ICE!!! translation. Back when the show aired we had a lot of translated insight on the show’s outfit designs, so this time we’ll have something more animation-focused: an interview with renowned animator Tadashi Hiramatsu, who acted as its character designer and chief animation director.
The time has come to talk about the animation within the latest entry of the Persona franchise: the role it plays within the game’s very distinct aesthetic, its shortcomings, and the artists who were in charge of it. For those worried about spoilers, the few pieces of footage beyond the initial stages are marked as such, and it contains no concrete references to the narrative events. Let’s go!
It’s finally time for Part 2 of our selection of impressive openings and endings! Established specialists in this field, promising young geniuses, and even sequences that go beyond people’s usual conception of animation.
Let’s welcome the new season by looking into its most spectacular opening sequences.