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Fate/Apocrypha – Production Notes 6

Fate/Apocrypha – Production Notes 6

The focus has shifted back to the Great Grail War itself after some time spent with Jeanne and Sieg, which naturally entails the return of the show’s prominent action sequences. The trend of notable industry figures coming along to help is going strong, too, so let’s see how their craft influences things this time around.

Fate/Apocrypha – Production Notes 3

Fate/Apocrypha – Production Notes 3

We’re still pacing our way through the show’s introduction, judging by how most of this episode was setup for things to come. That doesn’t mean there’s nothing to talk about, however! The state of the production itself is becoming increasingly clear, not to mention the appearance of a surprise star!

Fate/Apocrypha – Production Notes 1-2

Fate/Apocrypha – Production Notes 1-2

I’ve returned from Anime Expo, which means it’s finally time to begin coverage of the newest addition to the ranks of Fate anime! For those not familiar with the staff and why this adaptation is as notable as it is, I made sure to detail all of that during our season preview, so let’s skip the pleasantries and dig right in!

Summer 2017 Anime Preview

Summer 2017 Anime Preview

A new season approaches with more titles than anyone can watch, so it’s our self-imposed duty to keep on curating the ones handled by the most capable creators. Strong premises still require skilled directors and animation teams to support them after all! So, which Summer 2017 titles are most likely to live up to their potential?

SakuQ&A: Anime Industry and Production Questions #5

SakuQ&A: Anime Industry and Production Questions #5

Our Q&A service is back after some delays, but once again so loaded with anime industry questions that we’ll splitting the answers into two posts. For now, let’s address R&D in the anime industry, the process of delivery of animation materials, the role of layouts in Japanese animation and some more specific creator and studio inquiries.

Yozakura Quartet: Worldbuilding Through Animation

Yozakura Quartet: Worldbuilding Through Animation

Ryochimo’s take on Yozakura Quartet has always been something of a polarising topic. Beginning with the release of the Hoshi no Umi OVAs, its leap onto TV with Hana no Uta served to jumpstart arguments in regards to its worth as an animation spectacle. It’s the same formulaic clash of mindsets you’ve probably witnessed occur over much more recent shows – although it happens on a larger scale now that more and more people are taking steps to interact with…

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